🎮 Video Game Backlog Completion Calculator
Enter how many unplayed games are in your backlog, the average time to complete a game, and your available gaming time per week to see how long it'll take to clear it.
Total hours, divided by the hours you have
Three inputs, two divisions:
total hours = games × average hours per game
weeks = total hours ÷ weekly hours (rounded up)
years = weeks ÷ 52
The defaults - 25 games, 20 hours each, 6 hours a week - come to 500 hours. That is 83.3 weeks, shown as 84 because the weeks row rounds up to a whole week, and 1.6 years. The years figure uses the unrounded 83.3, so it will not always match 84 ÷ 52.
The number that decides whether it ever shrinks
Six hours a week at 20 hours a game finishes one game every 3.3 weeks, or about 15 games a year. Buy more than 15 and the backlog grows no matter how much you play - the tool's own footnote about new games is the whole ball game.
- Average hours is the shakiest input. The same RPG is 35 hours for the main story and 90 for full completion. Decide which you mean and keep the whole list consistent.
- Weekly hours should be an honest average across busy weeks and quiet ones, not a good week. Halving 6 to 3 doubles the answer to 167 weeks.
- Long games distort a mean badly. Swapping one 20-hour game in a list of 25 for a 200-hour one lifts the average by 7.2 hours all by itself.
Frequently asked questions
How long does it take to finish 25 games?
At 20 hours each that is 500 hours. Six hours a week clears it in 84 weeks, two hours a night every night does it in about 36 weeks, and a full-time 40 hours a week would take 13.
How many games can I realistically finish in a year?
Weekly hours times 52, divided by the average length. Six hours a week against 20-hour games is about 15 a year; against 60-hour games it is five.
Should I count games I will never play?
No. A backlog counted as everything you own inflates the total hours and makes the result meaningless. Count only the games you actually intend to sit down with, and the estimate becomes something you might act on.