🥏 Disc Flight Numbers Reference Chart
A quick reference explaining the four flight numbers printed on most disc golf discs and how each affects flight.
The four numbers and the sum that matters
Discs are stamped in a fixed order - speed, glide, turn, fade - over the ranges this chart lists: speed 1–14, glide 1–7, turn +1 to −5 and fade 0–5. Add the last two together and you get the figure players argue about:
stability = turn + fade
below 0 = understable 0 = straight above 0 = overstable
A Buzzz at 5, 4, −1, 1 sums to 0, which is why it holds a line. A Destroyer at 12, 5, −1, 3 sums to +2 and finishes hard left for a right-handed backhand. Two discs can share a speed and behave nothing alike if that sum differs.
Reading the chart by disc class
| Class | Speed | Behaviour |
|---|---|---|
| Putters | 1–4 | Low turn and fade, controlled and short |
| Midranges | 4–6 | Moderate glide, gentle fade |
| Fairway drivers | 6–9 | More turn potential, controlled distance |
| Distance drivers | 9–14 | Need high arm speed to fly as designed |
Turn and fade are both written for a right-handed backhand throw. A left-handed backhand, or a right-handed forehand, mirrors them: negative turn means the disc drifts left early, and fade pulls it right at the end.
Frequently asked questions
What do the four numbers on a disc golf disc mean?
In order: speed, how fast you must throw it; glide, how long it stays aloft; turn, its high-speed drift to the right for a right-handed backhand; and fade, the leftward hook as it slows.
What does a turn of −3 mean?
A strong tendency to bank right early in the flight for a right-handed backhand. It makes a disc easier for a slower arm to keep in the air, and harder to trust in a headwind.
Which flight numbers suit a beginner?
Speeds of 7 or under with turn around −2 to −3 and fade of 1 or 2. Those fly close to their rating at modest arm speeds, where a 13-speed driver simply dumps to the left.